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[file head]:
// Rijnd.h : main header file for the RIJND application
//

#if !defined(AFX_RIJND_H__E20C35DA_1110_4E64_B5B1_11EC0565AD95__INCLUDED_)
#define AFX_RIJND_H__E20C35DA_1110_4E64_B5B1_11EC0565AD95__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif

#include "resource.h" // main symbols

/////////////////////////////////////////////////////////////////////////////
// CRijndApp:
// See Rijnd.cpp for the implementation of this class
//

class CRijndApp : public CWinApp
{
public:
CRijndApp();

// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CRijndApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL

// Implementation
//{{AFX_MSG(CRijndApp)
afx_msg void OnAppAbout();
// NOTE - the ClassWizard will add and remove member functions here.
// DO NOT EDIT what you see in these blocks of generated
... ...

[file tail]:
... ...
code !
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};


/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_RIJND_H__E20C35DA_1110_4E64_B5B1_11EC0565AD95__INCLUDED_)