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 文件名称: 3DWIND自己做了款OGRE编辑器,还不太完善,仅供研究下载  收藏√  我顶↑
  所属分类: OpenGL program
  开发工具: Visual C++
  文件大小: 60759 KB
  上传时间: 2008-02-27
  下载次数: 626
  提 供 者: 远方风景
 详细说明:自己做了款OGRE编辑器,还不太完善,仅供研究
 输入关键字,在本站48万海量源码库中尽情搜索:  帮助
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相关函数/类:
CString CDialog CWnd CDataExchange MessageBox CFrameWnd CCmdUI SetDlgItemText GetDlgItem CWinApp CSingleDocTemplate CCommandLineInfo ShowWindow UpdateWindow DragAcceptFiles CDocument CPtrArray CView CDC CPrintInfo CFileDialog GetDlgItemText CColorDialog CRichEditCtrl
文件列表(点击判断是否您需要的文件):
  3D游戏场景编辑器WIND
  ....................\media
  ....................\.....\DeferredShadingMedia
  ....................\.....\....................\COPYING
  ....................\.....\....................\deferred.glsl.program
  ....................\.....\....................\deferred.hlsl.program
  ....................\.....\....................\deferred.material
  ....................\.....\....................\deferreddemo.material
  ....................\.....\....................\DeferredShading
  ....................\.....\....................\...............\material
  ....................\.....\....................\...............\........\glsl
  ....................\.....\....................\...............\........\....\nm_notex_ps.glsl
  ....................\.....\....................\...............\........\....\nm_ps.glsl
  ....................\.....\....................\...............\........\....\nm_vs.glsl
  ....................\.....\....................\...............\........\....\notex_ps.glsl
  ....................\.....\....................\...............\........\....\ps.glsl
  ....................\.....\....................\...............\........\....\vs.glsl
  ....................\.....\....................\...............\........\hlsl
  ....................\.....\....................\...............\........\....\nm_notex_ps.hlsl
  ....................\.....\....................\...............\........\....\nm_ps.hlsl
  ....................\.....\....................\...............\........\....\nm_vs.hlsl
  ....................\.....\....................\...............\........\....\notex_ps.hlsl
  ....................\.....\....................\...............\........\....\ps.hlsl
  ....................\.....\....................\...............\........\....\vs.hlsl
  ....................\.....\....................\...............\post
  ....................\.....\....................\...............\....\glsl
  ....................\.....\....................\...............\....\....\Ambient_ps.glsl
  ....................\.....\....................\...............\....\....\GlobalLight_ps.glsl
  ....................\.....\....................\...............\....\....\LightMaterial_ps.glsl
  ....................\.....\....................\...............\....\....\LightMaterial_vs.glsl
  ....................\.....\....................\...............\....\....\ShowColour_ps.glsl
  ....................\.....\....................\...............\....\....\ShowDS_ps.glsl
  ....................\.....\....................\...............\....\....\ShowNormal_ps.glsl
  ....................\.....\....................\...............\....\....\SinglePass_ps.glsl
  ....................\.....\....................\...............\....\....\vs.glsl
  ....................\.....\....................\...............\....\hlsl
  ....................\.....\....................\...............\....\....\Ambient_ps.hlsl
  ....................\.....\....................\...............\....\....\GlobalLight_ps.hlsl
  ....................\.....\....................\...............\....\....\LightMaterial_ps.hlsl
  ....................\.....\....................\...............\....\....\LightMaterial_vs.hlsl
  ....................\.....\....................\...............\....\....\ShowColour_ps.hlsl
  ....................\.....\....................\...............\....\....\ShowDS_ps.hlsl
  ....................\.....\....................\...............\....\....\ShowNormal_ps.hlsl
  ....................\.....\....................\...............\....\....\SinglePass_ps.hlsl
  ....................\.....\....................\...............\....\....\vs.hlsl
  ....................\.....\....................\deferred_post_debug.glsl.program
  ....................\.....\....................\deferred_post_debug.hlsl.program
  ....................\.....\....................\deferred_post_debug.material
  ....................\.....\....................\deferred_post_minilight.glsl.program
  ....................\.....\....................\deferred_post_minilight.hlsl.program
  ....................\.....\....................\deferred_post_minilight.material
  ....................\.....\....................\deferred_post_multipass.glsl.program
  ....................\.....\....................\deferred_post_multipass.hlsl.program
  ....................\.....\....................\deferred_post_multipass.material
  ....................\.....\....................\deferred_post_onepass.glsl.program
  ....................\.....\....................\deferred_post_onepass.hlsl.program
  ....................\.....\....................\deferred_post_onepass.material
  ....................\.....\fonts
  ....................\.....\.....\bluebold.ttf
  ....................\.....\.....\bluecond.ttf
  ....................\.....\.....\bluehigh.ttf
  ....................\.....\.....\read_me.html
  ....................\.....\.....\solo5.ttf
  ....................\.....\gui
  ....................\.....\...\cegui8.layout
  ....................\.....\...\CompositorDemo.layout
  ....................\.....\...\CrowdDemo.layout
  ....................\.....\...\facial.layout
  ....................\.....\...\Falagard.xsd
  ....................\.....\...\Font.xsd
  ....................\.....\...\GUILayout.xsd
  ....................\.....\...\GUIScheme.xsd
  ....................\.....\...\Imageset.xsd
  ....................\.....\...\InstancingDemo.layout
  ....................\.....\...\OceanDemoLayout.xml
  ....................\.....\...\ogregui.layout
  ....................\.....\...\shadows.layout
  ....................\.....\...\TaharezLook.imageset
  ....................\.....\...\TaharezLook.looknfeel
  ... ...