所属分类: Internet-Socket-Network
开发工具: Visual C++
文件大小: 4043 KB
上传时间: 2008-01-11
下载次数: 91
提 供 者: dengyou
详细说明:用VC++编写的远程视频监控系统,里面功能齐全
[DirectShow_RTP_MPAGE4[1].rar] - 一个关于视频监控系统的设计文档,可以参考!
[200406022233099855.rar] - 用VC 实现视频监控录像
[OverlappedServer.rar] - 使用windows的重叠I/O模型制作的网络聊天服务器程序,性能还是比较不错的哦!
[sip-1[1].5.0.part02.rar] - SIP协议栈1.5源码,再传一部分,好像一次只能传一个
[duandian.rar] - 一个非常好的断点续传源码,一般的下载工具也有这个功能,远程监控里也会用到这个。放在这里让大家学习。
[OPC-0710-00000007.rar] - OPC服务器开发的几种方法 OPC服务器开发的几种方法
[viedomonitoring.rar] - 这个是小型视频监控系统,包括源代码和可执行。清在使用前看使用说明
[Camara_Controller.rar] - 此源码为用于视频监控云台设备控制的VC++实现,希望能对大家有所帮助
[2005083116515024466.rar] - 我找了很久才找到,一位未知名的老鸟写的程序禁用和启用网卡。发出来与大家一起分享。
[2003090514065121890.zip] - 一个完整的网络通信开发包,可以直接借鉴使用
[200406022233099855.rar] - 用VC 实现视频监控录像
[OverlappedServer.rar] - 使用windows的重叠I/O模型制作的网络聊天服务器程序,性能还是比较不错的哦!
[sip-1[1].5.0.part02.rar] - SIP协议栈1.5源码,再传一部分,好像一次只能传一个
[duandian.rar] - 一个非常好的断点续传源码,一般的下载工具也有这个功能,远程监控里也会用到这个。放在这里让大家学习。
[OPC-0710-00000007.rar] - OPC服务器开发的几种方法 OPC服务器开发的几种方法
[viedomonitoring.rar] - 这个是小型视频监控系统,包括源代码和可执行。清在使用前看使用说明
[Camara_Controller.rar] - 此源码为用于视频监控云台设备控制的VC++实现,希望能对大家有所帮助
[2005083116515024466.rar] - 我找了很久才找到,一位未知名的老鸟写的程序禁用和启用网卡。发出来与大家一起分享。
[2003090514065121890.zip] - 一个完整的网络通信开发包,可以直接借鉴使用
文件列表(点击判断是否您需要的文件):
ReadMe.txt
远程视频监控系统
................\发送端
................\......\发送端
................\......\......\AV8Buffer.cpp
................\......\......\AV8Buffer.h
................\......\......\Debug
................\......\......\.....\CJ608Lib.dll
................\......\......\.....\CJ608Libd.dll
................\......\......\.....\InputPwd.obj
................\......\......\.....\InputPwd.sbr
................\......\......\.....\ModifyPwd.obj
................\......\......\.....\ModifyPwd.sbr
................\......\......\.....\play.exe
................\......\......\.....\play.res
................\......\......\.....\playDoc.obj
................\......\......\.....\playDoc.sbr
................\......\......\.....\SetPwd.obj
................\......\......\.....\SetPwd.sbr
................\......\......\.....\StopModeDlg.obj
................\......\......\.....\StopModeDlg.sbr
................\......\......\.....\vc60.idb
................\......\......\.....\vc60.pdb
................\......\......\include
................\......\......\.......\AV8api.h
................\......\......\.......\DEFINE.H
................\......\......\InputPwd.cpp
................\......\......\InputPwd.h
................\......\......\lib
................\......\......\...\CJ608Lib.lib
................\......\......\...\CJ608Libd.lib
................\......\......\MainFrm.cpp
................\......\......\MainFrm.h
................\......\......\ModifyPwd.cpp
................\......\......\ModifyPwd.h
................\......\......\play.aps
................\......\......\PLAY.CLW
................\......\......\PLAY.CPP
................\......\......\play.dsp
................\......\......\PLAY.DSW
................\......\......\PLAY.H
................\......\......\PLAY.NCB
................\......\......\Play.opt
................\......\......\PLAY.PLG
................\......\......\play.rc
................\......\......\playDoc.cpp
................\......\......\playDoc.h
................\......\......\playView.cpp
................\......\......\playView.h
................\......\......\ReadMe.txt
................\......\......\RES


................\......\......\...\Camera.ico


................\......\......\...\ICON10.ICO
................\......\......\...\ICON11.ICO
................\......\......\...\ICON12.ICO
................\......\......\...\ICON9.ICO
................\......\......\...\Note16.ico
................\......\......\...\Openfold.ico
................\......\......\...\PLAY.ICO
................\......\......\...\PLAY.RC2
................\......\......\...\playDoc.ico
................\......\......\...\Toolbar.bmp
................\......\......\...\Trffc14.ico
................\......\......\RESOURCE.H
................\......\......\SetPwd.cpp
................\......\......\SetPwd.h
................\......\......\StdAfx.cpp
................\......\......\StdAfx.h
................\......\......\StopModeDlg.cpp
................\......\......\StopModeDlg.h
................\......\......\VideoPlay.cpp
................\......\......\VideoPlay.h
................\接收端
................\......\接收端
................\......\......\asyncflt.cpp
................\......\......\asyncflt.h
................\......\......\Asyncio.cpp
................\......\......\ASYNCIO.H
................\......\......\Asyncrdr.cpp
................\......\......\ASYNCRDR.H
................\......\......\ConnectDlg.cpp
................\......\......\ConnectDlg.h
................\......\......\Debug
................\......\......\.....\ConnectDlg.obj
................\......\......\.....\ConnectDlg.sbr
... ...
ReadMe.txt
远程视频监控系统
................\发送端
................\......\发送端
................\......\......\AV8Buffer.cpp
................\......\......\AV8Buffer.h
................\......\......\Debug
................\......\......\.....\CJ608Lib.dll
................\......\......\.....\CJ608Libd.dll
................\......\......\.....\InputPwd.obj
................\......\......\.....\InputPwd.sbr
................\......\......\.....\ModifyPwd.obj
................\......\......\.....\ModifyPwd.sbr
................\......\......\.....\play.exe
................\......\......\.....\play.res
................\......\......\.....\playDoc.obj
................\......\......\.....\playDoc.sbr
................\......\......\.....\SetPwd.obj
................\......\......\.....\SetPwd.sbr
................\......\......\.....\StopModeDlg.obj
................\......\......\.....\StopModeDlg.sbr
................\......\......\.....\vc60.idb
................\......\......\.....\vc60.pdb
................\......\......\include
................\......\......\.......\AV8api.h
................\......\......\.......\DEFINE.H
................\......\......\InputPwd.cpp
................\......\......\InputPwd.h
................\......\......\lib
................\......\......\...\CJ608Lib.lib
................\......\......\...\CJ608Libd.lib
................\......\......\MainFrm.cpp
................\......\......\MainFrm.h
................\......\......\ModifyPwd.cpp
................\......\......\ModifyPwd.h
................\......\......\play.aps
................\......\......\PLAY.CLW
................\......\......\PLAY.CPP
................\......\......\play.dsp
................\......\......\PLAY.DSW
................\......\......\PLAY.H
................\......\......\PLAY.NCB
................\......\......\Play.opt
................\......\......\PLAY.PLG
................\......\......\play.rc
................\......\......\playDoc.cpp
................\......\......\playDoc.h
................\......\......\playView.cpp
................\......\......\playView.h
................\......\......\ReadMe.txt
................\......\......\RES
................\......\......\...\Camera.ico
................\......\......\...\ICON10.ICO
................\......\......\...\ICON11.ICO
................\......\......\...\ICON12.ICO
................\......\......\...\ICON9.ICO
................\......\......\...\Note16.ico
................\......\......\...\Openfold.ico
................\......\......\...\PLAY.ICO
................\......\......\...\PLAY.RC2
................\......\......\...\playDoc.ico
................\......\......\...\Toolbar.bmp
................\......\......\...\Trffc14.ico
................\......\......\RESOURCE.H
................\......\......\SetPwd.cpp
................\......\......\SetPwd.h
................\......\......\StdAfx.cpp
................\......\......\StdAfx.h
................\......\......\StopModeDlg.cpp
................\......\......\StopModeDlg.h
................\......\......\VideoPlay.cpp
................\......\......\VideoPlay.h
................\接收端
................\......\接收端
................\......\......\asyncflt.cpp
................\......\......\asyncflt.h
................\......\......\Asyncio.cpp
................\......\......\ASYNCIO.H
................\......\......\Asyncrdr.cpp
................\......\......\ASYNCRDR.H
................\......\......\ConnectDlg.cpp
................\......\......\ConnectDlg.h
................\......\......\Debug
................\......\......\.....\ConnectDlg.obj
................\......\......\.....\ConnectDlg.sbr
... ...