ËùÊô·ÖÀà: Other Games
¿ª·¢¹¤¾ß: Visual C++
Îļþ´óС: 99 KB
ÉÏ´«Ê±¼ä: 2007-06-03
ÏÂÔØ´ÎÊý: 4
Ìá ¹© Õß: yxw
Ïêϸ˵Ã÷£º¡¶ÓÎÏ·±à³ÌÈëÃÅ¡· ×÷Õߣº£¨ÃÀ£©MICHAEL MORRISON£¬ÒëÕߣºÐì¸Õ ÓÚ½¡ ѦÀ×
Õâ±¾Êé½éÉÜÁËÓÎÏ·ÒýÇæµÄ±àд¼°ÆäÓ¦Óᣵ«ÎÒ¿´Õâ±¾ÊéµÄʱºòûÓÐÄõ½ÅäÌ×¹âÅÌ£¬ËùÒÔ¸ù¾ÝÊéÉϵIJ¿·Ö´úÂë×Ô¼º²¹³äÍê³ÉÁËÏÂÃæ5¸ö´úÂë¡£
ÓÎÏ·ÒýÇæÀࣺGameEngine£¬²»ÄܱàÒë¿ÉÖ´ÐдúÂë
ÒýÇæÊ¹Óð¸Àý£ºBlizzard¡¢UFO¡¢Slideshow¡¢CropCircle£¬¿ÉÒÔ±àÒëÖ´ÐÐ
Õâ¸öÊÇBlizzard-"game programming Easy" Author : (U.S.) MICHAEL MORRISON, the translator : Gang Xu Jian Xue Lei in this book on the game engine in the preparation and application. But I see this book when he did not receive the supporting CD, Based on the part of their supplementary code to complete the following five code. Game engine categories : GameEngine not build executable code engines use of case : Blizzard, UFO, Slideshow, CropCircle. implementation of the compiler can be Blizzard
Ïà¹ØËÑË÷:
ÓÎÏ·±à³ÌÈëÃÅ ÓÎÏ·ÒýÇæ
[yxbcrm-CropCircles.rar] - ¡¶ÓÎÏ·±à³ÌÈëÃÅ¡· ×÷Õߣº£¨ÃÀ£©MICHAEL MORRISON£¬ÒëÕߣºÐì¸Õ ÓÚ½¡ ѦÀ×
Õâ±¾Êé½éÉÜÁËÓÎÏ·ÒýÇæµÄ±àд¼°ÆäÓ¦Óᣵ«ÎÒ¿´Õâ±¾ÊéµÄʱºòûÓÐÄõ½ÅäÌ×¹âÅÌ£¬ËùÒÔ¸ù¾ÝÊ
[3DGameEngine.rar] - 3D Game Engine 3DÓÎÏ·ÒýÇæ ÀúÊ·¸Å¿ö
[3DGameEngine.rar] - 3D Game Engine 3DÓÎÏ·ÒýÇæ ÀúÊ·¸Å¿ö
Ïà¹Øº¯Êý/Àà:
PeekMessage TranslateMessage DispatchMessage GetTickCount lstrlen lstrcpy LoadIcon LoadCursor RegisterClassEx GetSystemMetrics CreateWindow ShowWindow UpdateWindow BeginPaint EndPaint PostQuitMessage DefWindowProc GetClientRect GetDC DrawText ReleaseDC GetWindow DrawIcon GetClassLong
PeekMessage TranslateMessage DispatchMessage GetTickCount lstrlen lstrcpy LoadIcon LoadCursor RegisterClassEx GetSystemMetrics CreateWindow ShowWindow UpdateWindow BeginPaint EndPaint PostQuitMessage DefWindowProc GetClientRect GetDC DrawText ReleaseDC GetWindow DrawIcon GetClassLong
ÎļþÁбí(µã»÷ÅжÏÊÇ·ñÄúÐèÒªµÄÎļþ):
ÓÎÏ·Blizzard
............\Blizzard1
............\.........\Blizzard.aps
............\.........\Blizzard.cpp
............\.........\Blizzard.dsp
............\.........\Blizzard.dsw
............\.........\Blizzard.ncb
............\.........\Blizzard.opt
............\.........\Blizzard.plg
............\.........\Blizzard.rc
............\.........\Debug
............\.........\GameEngine.cpp
............\.........\GameEngine.h
............\.........\Res


............\.........\resource.h
............\Blizzard2
............\.........\Blizzard.aps
............\.........\Blizzard.cpp
............\.........\Blizzard.dsp
............\.........\Blizzard.dsw
............\.........\Blizzard.ncb
............\.........\Blizzard.opt
............\.........\Blizzard.plg
............\.........\Blizzard.rc
............\.........\Debug
............\.........\GameEngine.cpp
............\.........\GameEngine.h
............\.........\Res


............\.........\resource.h
............\˵Ã÷.txt
ÓÎÏ·Blizzard
............\Blizzard1
............\.........\Blizzard.aps
............\.........\Blizzard.cpp
............\.........\Blizzard.dsp
............\.........\Blizzard.dsw
............\.........\Blizzard.ncb
............\.........\Blizzard.opt
............\.........\Blizzard.plg
............\.........\Blizzard.rc
............\.........\Debug
............\.........\GameEngine.cpp
............\.........\GameEngine.h
............\.........\Res
............\.........\resource.h
............\Blizzard2
............\.........\Blizzard.aps
............\.........\Blizzard.cpp
............\.........\Blizzard.dsp
............\.........\Blizzard.dsw
............\.........\Blizzard.ncb
............\.........\Blizzard.opt
............\.........\Blizzard.plg
............\.........\Blizzard.rc
............\.........\Debug
............\.........\GameEngine.cpp
............\.........\GameEngine.h
............\.........\Res
............\.........\resource.h
............\˵Ã÷.txt