详细说明:介绍骨骼动画的例子,浅显易懂,适合初学者学习-on skeletal animation example, simple words, learning for beginners
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[d3dx_multiAnimation.rar] - 一个用3D文件做的人再招手动画用的贴图法线x文件
[GameV101.rar] - 关于DIRECTX9.0C的一个小场景的编程,AABB碰撞盒检测,.X文件骨骼动画的导入
[game_map.rar] - 这是一个d3d游戏地图的源代码,初学者的最佳指导!
[skeletonanimition.rar] - 骨骼动画的例子, 骨骼动画的例子,
[videoclient.rar] - 播放mpeg avi等各种格式的视频文件的vc例程,Direct Show 技术
[D3Dmesh.rar] - 关于介绍directx中网络模型的例子.可以读取.x文件,适合初学者学习
[Menmove.rar] - 在vc++6.0环境下,利用directx写的骨骼动画的实例,阐述骨骼动画的原理,适应初学者,学习direcx的使用。
[Drawing_src.zip] - 使用DirectShow和GDI画图的例子代码
[XFileHead.rar] - vc6.0+directx7.0编写,改编自dx7sdk带的例子xfile,只做了小小改动。 关键是把.X模型文件和贴图都打包到了资源里面,最后只有一个exe就可以运行。 这里的.X是D-player里面的韩国小人。
[08.KeyFrameAni.rar] - 桢动画的例子,让你学习骨骼动画更简单。描述了骨骼动画里的桢动画的实现
[GameV101.rar] - 关于DIRECTX9.0C的一个小场景的编程,AABB碰撞盒检测,.X文件骨骼动画的导入
[game_map.rar] - 这是一个d3d游戏地图的源代码,初学者的最佳指导!
[skeletonanimition.rar] - 骨骼动画的例子, 骨骼动画的例子,
[videoclient.rar] - 播放mpeg avi等各种格式的视频文件的vc例程,Direct Show 技术
[D3Dmesh.rar] - 关于介绍directx中网络模型的例子.可以读取.x文件,适合初学者学习
[Menmove.rar] - 在vc++6.0环境下,利用directx写的骨骼动画的实例,阐述骨骼动画的原理,适应初学者,学习direcx的使用。
[Drawing_src.zip] - 使用DirectShow和GDI画图的例子代码
[XFileHead.rar] - vc6.0+directx7.0编写,改编自dx7sdk带的例子xfile,只做了小小改动。 关键是把.X模型文件和贴图都打包到了资源里面,最后只有一个exe就可以运行。 这里的.X是D-player里面的韩国小人。
[08.KeyFrameAni.rar] - 桢动画的例子,让你学习骨骼动画更简单。描述了骨骼动画里的桢动画的实现
相关函数/类:
EnterCriticalSection LeaveCriticalSection GetSystemMetrics ZeroMemory InitializeCriticalSection GetModuleHandle GetProcAddress DeleteCriticalSection SystemParametersInfo Sleep GetSystemDirectory LoadLibrary timeBeginPeriod FreeLibrary GetCommandLine GetModuleFileName ExtractIcon LoadCursor GetStockObject RegisterClass GetLastError SetRect AdjustWindowRect CreateWindow GetWindowText GetDeviceCaps SetWindowLong ShowWindow GetMenu SetMenu GetWindowPlacement GetWindowLong SetWindowPlacement SetWindowPos IsIconic GetClientRect GetWindowRect IsZoomed IsWindowVisible CallNextHookEx UnhookWindowsHookEx GetVersionEx SetWindowsHookEx PeekMessage TranslateAccelerator TranslateMessage DispatchMessage DestroyAcceleratorTable MultiByteToWideChar ScreenToClient GetCursorPos SetCursor ShowCursor ClipCursor SendMessage DestroyMenu DestroyWindow UnregisterClass PostQuitMessage DefWindowProc GetAsyncKeyState MessageBox GetIconInfo GetObject GetDC CreateCompatibleDC SelectObject GetDIBits DeleteObject ReleaseDC DeleteDC CreateFont DrawText SetCapture ReleaseCapture GetKeyState OffsetRect SetTextColor PtInRect InflateRect GetCaretBlinkTime OpenClipboard EmptyClipboard GlobalAlloc GlobalLock GlobalUnlock SetClipboardData CloseClipboard GlobalFree GetClipboardData IntersectRect ImmGetContext ImmReleaseContext ImmAssociateContext ImmGetOpenStatus ImmSetOpenStatus ImmGetConversionStatus ImmGetDefaultIMEWnd ImmGetVirtualKey ImmNotifyIME ImmSetConversionStatus ImmSimulateHotKey ImmIsIME keybd_event CompareString GetProcessHeap HeapAlloc HeapFree GetKeyboardLayout lstrlen RegCloseKey GetKeyboardLayoutList GetFocus SetRectEmpty
EnterCriticalSection LeaveCriticalSection GetSystemMetrics ZeroMemory InitializeCriticalSection GetModuleHandle GetProcAddress DeleteCriticalSection SystemParametersInfo Sleep GetSystemDirectory LoadLibrary timeBeginPeriod FreeLibrary GetCommandLine GetModuleFileName ExtractIcon LoadCursor GetStockObject RegisterClass GetLastError SetRect AdjustWindowRect CreateWindow GetWindowText GetDeviceCaps SetWindowLong ShowWindow GetMenu SetMenu GetWindowPlacement GetWindowLong SetWindowPlacement SetWindowPos IsIconic GetClientRect GetWindowRect IsZoomed IsWindowVisible CallNextHookEx UnhookWindowsHookEx GetVersionEx SetWindowsHookEx PeekMessage TranslateAccelerator TranslateMessage DispatchMessage DestroyAcceleratorTable MultiByteToWideChar ScreenToClient GetCursorPos SetCursor ShowCursor ClipCursor SendMessage DestroyMenu DestroyWindow UnregisterClass PostQuitMessage DefWindowProc GetAsyncKeyState MessageBox GetIconInfo GetObject GetDC CreateCompatibleDC SelectObject GetDIBits DeleteObject ReleaseDC DeleteDC CreateFont DrawText SetCapture ReleaseCapture GetKeyState OffsetRect SetTextColor PtInRect InflateRect GetCaretBlinkTime OpenClipboard EmptyClipboard GlobalAlloc GlobalLock GlobalUnlock SetClipboardData CloseClipboard GlobalFree GetClipboardData IntersectRect ImmGetContext ImmReleaseContext ImmAssociateContext ImmGetOpenStatus ImmSetOpenStatus ImmGetConversionStatus ImmGetDefaultIMEWnd ImmGetVirtualKey ImmNotifyIME ImmSetConversionStatus ImmSimulateHotKey ImmIsIME keybd_event CompareString GetProcessHeap HeapAlloc HeapFree GetKeyboardLayout lstrlen RegCloseKey GetKeyboardLayoutList GetFocus SetRectEmpty
文件列表(点击判断是否您需要的文件):
XFileLoading

............\bones_all.x
............\Camera.cpp
............\Camera.h
............\Common

............\......\dxstdafx.cpp
............\......\dxstdafx.h
............\......\DXUT.cpp
............\......\DXUT.h
............\......\DXUTenum.cpp
............\......\DXUTenum.h
............\......\DXUTgui.cpp
............\......\DXUTgui.h
............\......\DXUTMesh.cpp
............\......\DXUTMesh.h
............\......\DXUTmisc.cpp
............\......\DXUTmisc.h
............\......\DXUTSettingsDlg.cpp
............\......\DXUTSettingsDlg.h
............\......\DXUTsound.cpp
............\......\DXUTsound.h
............\......\DXUT_2002.sln
............\......\DXUT_2002.vcproj
............\......\DXUT_2003.sln
............\......\DXUT_2003.vcproj
............\......\DXUT_2005.sln
............\......\DXUT_2005.vcproj
............\Doc
............\...\html
............\...\....\annotated.html
............\...\....\Camera_8h-source.html
............\...\....\classCMeshHierarchy-members.html
............\...\....\classCMeshHierarchy.html
............\...\....\classCUtilities-members.html
............\...\....\classCUtilities.html
............\...\....\classCXFileEntity-members.html
............\...\....\classCXFileEntity.html

............\...\....\classes.html
............\...\....\doxygen.css

............\...\....\dxstdafx_8h-source.html
............\...\....\DXUTenum_8h-source.html
............\...\....\DXUTgui_8h-source.html
............\...\....\DXUTmisc_8h-source.html
............\...\....\DXUT_8h-source.html
............\...\....\files.html
............\...\....\ftv2blank.png
............\...\....\ftv2doc.png
............\...\....\ftv2folderclosed.png
............\...\....\ftv2folderopen.png
............\...\....\ftv2lastnode.png
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............\...\....\ftv2node.png
............\...\....\ftv2pnode.png
............\...\....\ftv2vertline.png
............\...\....\functions.html
............\...\....\functions_func.html
............\...\....\graph_legend.dot
............\...\....\graph_legend.html
............\...\....\graph_legend.png
............\...\....\hierarchy.html
............\...\....\index.html
............\...\....\inherits.html
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............\...\....\main.html
............\...\....\MeshHierarchy_8h-source.html
............\...\....\resource_8h-source.html
............\...\....\structD3DXFRAME__EXTENDED-members.html
............\...\....\structD3DXFRAME__EXTENDED.html
............\...\....\structD3DXMESHCONTAINER__EXTENDED-members.html
............\...\....\structD3DXMESHCONTAINER__EXTENDED.html
............\...\....\structures_8h-source.html
............\...\....\tree.html
............\...\....\Utilities_8h-source.html
............\...\....\XFileEntity_8h-source.html
............\Doxyfile.cfg
............\makefile.x64
............\Media
............\.....\UI
............\.....\..\arrow.x
............\.....\..\dxutcontrols.dds
............\.....\..\DXUTShared.fx
............\MeshHierarchy.cpp
............\MeshHierarchy.h
............\metal_mangledpaint-01_df_.dds
............\resource.h
............\skinnedBouncyThing.X
............\structures.h
............\Utilities.cpp
............\Utilities.h
............\XFileEntity.cpp
............\XFileEntity.h
............\XFileLoading.aps
XFileLoading

............\bones_all.x
............\Camera.cpp
............\Camera.h
............\Common
............\......\dxstdafx.cpp
............\......\dxstdafx.h
............\......\DXUT.cpp
............\......\DXUT.h
............\......\DXUTenum.cpp
............\......\DXUTenum.h
............\......\DXUTgui.cpp
............\......\DXUTgui.h
............\......\DXUTMesh.cpp
............\......\DXUTMesh.h
............\......\DXUTmisc.cpp
............\......\DXUTmisc.h
............\......\DXUTSettingsDlg.cpp
............\......\DXUTSettingsDlg.h
............\......\DXUTsound.cpp
............\......\DXUTsound.h
............\......\DXUT_2002.sln
............\......\DXUT_2002.vcproj
............\......\DXUT_2003.sln
............\......\DXUT_2003.vcproj
............\......\DXUT_2005.sln
............\......\DXUT_2005.vcproj
............\Doc
............\...\html
............\...\....\annotated.html
............\...\....\Camera_8h-source.html
............\...\....\classCMeshHierarchy-members.html
............\...\....\classCMeshHierarchy.html
............\...\....\classCUtilities-members.html
............\...\....\classCUtilities.html
............\...\....\classCXFileEntity-members.html
............\...\....\classCXFileEntity.html

............\...\....\classes.html
............\...\....\doxygen.css

............\...\....\dxstdafx_8h-source.html
............\...\....\DXUTenum_8h-source.html
............\...\....\DXUTgui_8h-source.html
............\...\....\DXUTmisc_8h-source.html
............\...\....\DXUT_8h-source.html
............\...\....\files.html
............\...\....\ftv2blank.png
............\...\....\ftv2doc.png
............\...\....\ftv2folderclosed.png
............\...\....\ftv2folderopen.png
............\...\....\ftv2lastnode.png
............\...\....\ftv2link.png
............\...\....\ftv2node.png
............\...\....\ftv2pnode.png
............\...\....\ftv2vertline.png
............\...\....\functions.html
............\...\....\functions_func.html
............\...\....\graph_legend.dot
............\...\....\graph_legend.html
............\...\....\graph_legend.png
............\...\....\hierarchy.html
............\...\....\index.html
............\...\....\inherits.html
............\...\....\inherit__graph__0.png
............\...\....\inherit__graph__1.png
............\...\....\inherit__graph__2.png
............\...\....\inherit__graph__3.png
............\...\....\inherit__graph__4.png
............\...\....\main.html
............\...\....\MeshHierarchy_8h-source.html
............\...\....\resource_8h-source.html
............\...\....\structD3DXFRAME__EXTENDED-members.html
............\...\....\structD3DXFRAME__EXTENDED.html
............\...\....\structD3DXMESHCONTAINER__EXTENDED-members.html
............\...\....\structD3DXMESHCONTAINER__EXTENDED.html
............\...\....\structures_8h-source.html
............\...\....\tree.html
............\...\....\Utilities_8h-source.html
............\...\....\XFileEntity_8h-source.html
............\Doxyfile.cfg
............\makefile.x64
............\Media
............\.....\UI
............\.....\..\arrow.x
............\.....\..\dxutcontrols.dds
............\.....\..\DXUTShared.fx
............\MeshHierarchy.cpp
............\MeshHierarchy.h
............\metal_mangledpaint-01_df_.dds
............\resource.h
............\skinnedBouncyThing.X
............\structures.h
............\Utilities.cpp
............\Utilities.h
............\XFileEntity.cpp
............\XFileEntity.h
............\XFileLoading.aps