详细说明:Introduction to 3d game engine design一书的源代码!-Introduction to 3d game engine design of a source book code!
近期下载过的用户:
程东哲 [查看上载者swordman的更多信息]
[Introduction.to.3d.game.Programing.using.DX.9.0.ra] - 该书介绍了基于directx 9.0的交互式三维图形程序设计,重点介绍了利用direct3d技术开发三维游戏的有关技术和方法。
[AddisonWesley-AlgorithmsinJavaPart1-4ThirdEdition.] - 数据算法(java实现)电子书chm英文版,包括数据结构、各种排序算法、查找算法的接口和实现源码!
[SED1335.zip] - sed1335液晶驱动程序,c语言。仅为黑白显示
[tankwarsource_r95.rar] - 坦克大战游戏完整全套源代码,代码写的很规范可以学习不少东西,如路径,碰撞,AI等。
[3d game Engine Design Source Code.zip] - 《3d游戏引擎设计》的源码
[COM.rar] - com本质论,绝对经典,没有什么书能在com的介绍和剖析上超越此书
[AddisonWesley-AlgorithmsinJavaPart1-4ThirdEdition.] - 数据算法(java实现)电子书chm英文版,包括数据结构、各种排序算法、查找算法的接口和实现源码!
[SED1335.zip] - sed1335液晶驱动程序,c语言。仅为黑白显示
[tankwarsource_r95.rar] - 坦克大战游戏完整全套源代码,代码写的很规范可以学习不少东西,如路径,碰撞,AI等。
[3d game Engine Design Source Code.zip] - 《3d游戏引擎设计》的源码
[COM.rar] - com本质论,绝对经典,没有什么书能在com的介绍和剖析上超越此书
文件列表(点击判断是否您需要的文件):
CarLib
......\AssemblyInfo.cs
......\Car.cs
......\CarLib.csproj
......\CarLib.csproj.user
......\Euler.cs
......\LFI.cs
......\Vector.cs
......\Wheel.cs
GameAI
......\AIState.cs
......\AssemblyInfo.cs
......\Class1.cs
......\Expression.cs
......\Fact.cs
......\GameAI.csproj
......\GameAI.csproj.user
......\Logic.cs
......\Thinker.cs
......\Transitioner.cs
GameEngine
..........\AssemblyInfo.cs
..........\BillBoard.cs
..........\Camera.cs
..........\Cloth.cs
..........\Console.cs
..........\Copy of hud.cs
..........\D3DApp.cs
..........\D3DApp.resx
..........\D3DEnumeration.cs
..........\D3DFont.cs
..........\D3DSettingsForm.cs
..........\D3DSettingsForm.resx
..........\D3DUtil.cs
..........\DXUtil.cs
..........\GameCommand.cs
..........\GameEngine.cs
..........\GameEngine.csproj
..........\GameEngine.csproj.user
..........\GameEngine.sln
..........\GameInput.cs
..........\hud.cs
..........\Interfaces.cs
..........\jukebox.cs
..........\Lights.cs
..........\Listener.cs
..........\Math.cs
..........\Model.cs
..........\Music.cs
..........\Object3D.cs
..........\oldD3DApp.cs
..........\Particles.cs
..........\Quad.cs
..........\SkyBox.cs
..........\SoundEffect.cs
..........\Terrain.cs
..........\UserInterface.cs
SampleGame
..........\App.cs

..........\AssemblyInfo.cs
..........\Car.cs
..........\Opponent.cs
..........\Ownship.cs
..........\Particles.cs
..........\Resources
..........\.........\Beethoven9.wma
..........\.........\bluepost.dds
..........\.........\cactus.dds
..........\.........\canyon.mid

..........\.........\car_idle.wav

..........\.........\crash.wav
..........\.........\cursor.dds

..........\.........\Dunes_Back.tga
..........\.........\Dunes_Bottom.tga
..........\.........\Dunes_Front.tga
..........\.........\Dunes_Left.tga
..........\.........\Dunes_Right.tga
..........\.........\Dunes_Top.tga


..........\.........\heightmap.jpg
..........\.........\knowledge.xml
..........\.........\Options1.jpg
..........\.........\Options2.jpg
..........\.........\palmtree.dds
..........\.........\particle.bmp
..........\.........\PlayHover.bmp
..........\.........\PlayHover.jpg
..........\.........\PlayHover.tif
..........\.........\PlayOff.bmp
..........\.........\PlayOff.jpg
..........\.........\PlayOn.bmp
..........\.........\PlayOn.jpg
... ...
CarLib
......\AssemblyInfo.cs
......\Car.cs
......\CarLib.csproj
......\CarLib.csproj.user
......\Euler.cs
......\LFI.cs
......\Vector.cs
......\Wheel.cs
GameAI
......\AIState.cs
......\AssemblyInfo.cs
......\Class1.cs
......\Expression.cs
......\Fact.cs
......\GameAI.csproj
......\GameAI.csproj.user
......\Logic.cs
......\Thinker.cs
......\Transitioner.cs
GameEngine
..........\AssemblyInfo.cs
..........\BillBoard.cs
..........\Camera.cs
..........\Cloth.cs
..........\Console.cs
..........\Copy of hud.cs
..........\D3DApp.cs
..........\D3DApp.resx
..........\D3DEnumeration.cs
..........\D3DFont.cs
..........\D3DSettingsForm.cs
..........\D3DSettingsForm.resx
..........\D3DUtil.cs
..........\DXUtil.cs
..........\GameCommand.cs
..........\GameEngine.cs
..........\GameEngine.csproj
..........\GameEngine.csproj.user
..........\GameEngine.sln
..........\GameInput.cs
..........\hud.cs
..........\Interfaces.cs
..........\jukebox.cs
..........\Lights.cs
..........\Listener.cs
..........\Math.cs
..........\Model.cs
..........\Music.cs
..........\Object3D.cs
..........\oldD3DApp.cs
..........\Particles.cs
..........\Quad.cs
..........\SkyBox.cs
..........\SoundEffect.cs
..........\Terrain.cs
..........\UserInterface.cs
SampleGame
..........\App.cs
..........\AssemblyInfo.cs
..........\Car.cs
..........\Opponent.cs
..........\Ownship.cs
..........\Particles.cs
..........\Resources
..........\.........\Beethoven9.wma
..........\.........\bluepost.dds
..........\.........\cactus.dds
..........\.........\canyon.mid

..........\.........\car_idle.wav

..........\.........\crash.wav
..........\.........\cursor.dds

..........\.........\Dunes_Back.tga
..........\.........\Dunes_Bottom.tga
..........\.........\Dunes_Front.tga
..........\.........\Dunes_Left.tga
..........\.........\Dunes_Right.tga
..........\.........\Dunes_Top.tga


..........\.........\heightmap.jpg
..........\.........\knowledge.xml
..........\.........\Options1.jpg
..........\.........\Options2.jpg
..........\.........\palmtree.dds
..........\.........\particle.bmp
..........\.........\PlayHover.bmp
..........\.........\PlayHover.jpg
..........\.........\PlayHover.tif
..........\.........\PlayOff.bmp
..........\.........\PlayOff.jpg
..........\.........\PlayOn.bmp
..........\.........\PlayOn.jpg
... ...