详细说明:一个模拟水效果的程序,效果非常逼真,使用VC7.0编译-a simulation of the effect of process water, the effect is very realistic, using VC7.0 compiler
[genesis-1.1-src.zip] - 3D引擎库.genesis
[2407FFT.rar] - 快速傅立叶变换(FFT)的原理。 2407的FFT的程序代码
[C++填充.rar] - 利用C++编写的种子填充算法
[SampleaboutGraphic.rar] - java的图像处理程序,很简单的,很实用
[101012.rar] - 很好玩的哦,是我们老师那拿来的,我自己还不怎么会用flash的
[sinewave.rar] - 画正弦曲线的例子
[water.rar] - opengl+vc++开发的水的模型,很不错的程序
[波浪动态.rar] - 利用OPENGL编写了一个海面波浪模拟的程序,同时对海面图像的纹理数据进行动态变还,具有较好的视觉效果
[pkq.rar] - 自己编的一个游戏魂斗罗-宠物精灵版
[2407FFT.rar] - 快速傅立叶变换(FFT)的原理。 2407的FFT的程序代码
[C++填充.rar] - 利用C++编写的种子填充算法
[SampleaboutGraphic.rar] - java的图像处理程序,很简单的,很实用
[101012.rar] - 很好玩的哦,是我们老师那拿来的,我自己还不怎么会用flash的
[sinewave.rar] - 画正弦曲线的例子
[water.rar] - opengl+vc++开发的水的模型,很不错的程序
[波浪动态.rar] - 利用OPENGL编写了一个海面波浪模拟的程序,同时对海面图像的纹理数据进行动态变还,具有较好的视觉效果
[pkq.rar] - 自己编的一个游戏魂斗罗-宠物精灵版
相关函数/类:
LoadIcon LoadCursor GetStockObject RegisterClass LoadMenu SetRect AdjustWindowRect CreateWindow GetWindowLong GetWindowRect GetClientRect DestroyMenu DestroyWindow PostQuitMessage DefWindowProc ClipCursor SetCursor ShowCursor GetCursorPos ScreenToClient SendMessage GetMenu SetWindowPos GetDeviceCaps lstrcpy lstrcat lstrlen GetClassLong SetWindowLong SetMenu LoadAccelerators PeekMessage GetMessage TranslateAccelerator TranslateMessage DispatchMessage Sleep DestroyAcceleratorTable lstrcpyn MessageBox ZeroMemory CreateCompatibleDC CreateDIBSection SetMapMode MulDiv CreateFont SelectObject SetTextColor SetBkColor SetTextAlign GetTextExtentPoint GetTextExtentPoint32 ExtTextOut DeleteObject DeleteDC DrawText DialogProc GetDlgItem PostMessage lstrcmp DialogBox EndDialog EnableWindow CheckRadioButton IsDlgButtonChecked wsprintf GetIconInfo GetObject GetDC GetDIBits ReleaseDC RegOpenKeyEx RegQueryValueEx RegCloseKey GetFullPathName CreateFile CloseHandle RegSetValueEx QueryPerformanceFrequency timeGetTime QueryPerformanceCounter MultiByteToWideChar WideCharToMultiByte GetFileAttributes GetModuleFileName ShellExecute GetProcAddress LoadLibrary FreeLibrary OutputDebugString RegCreateKeyEx GetAsyncKeyState
LoadIcon LoadCursor GetStockObject RegisterClass LoadMenu SetRect AdjustWindowRect CreateWindow GetWindowLong GetWindowRect GetClientRect DestroyMenu DestroyWindow PostQuitMessage DefWindowProc ClipCursor SetCursor ShowCursor GetCursorPos ScreenToClient SendMessage GetMenu SetWindowPos GetDeviceCaps lstrcpy lstrcat lstrlen GetClassLong SetWindowLong SetMenu LoadAccelerators PeekMessage GetMessage TranslateAccelerator TranslateMessage DispatchMessage Sleep DestroyAcceleratorTable lstrcpyn MessageBox ZeroMemory CreateCompatibleDC CreateDIBSection SetMapMode MulDiv CreateFont SelectObject SetTextColor SetBkColor SetTextAlign GetTextExtentPoint GetTextExtentPoint32 ExtTextOut DeleteObject DeleteDC DrawText DialogProc GetDlgItem PostMessage lstrcmp DialogBox EndDialog EnableWindow CheckRadioButton IsDlgButtonChecked wsprintf GetIconInfo GetObject GetDC GetDIBits ReleaseDC RegOpenKeyEx RegQueryValueEx RegCloseKey GetFullPathName CreateFile CloseHandle RegSetValueEx QueryPerformanceFrequency timeGetTime QueryPerformanceCounter MultiByteToWideChar WideCharToMultiByte GetFileAttributes GetModuleFileName ShellExecute GetProcAddress LoadLibrary FreeLibrary OutputDebugString RegCreateKeyEx GetAsyncKeyState
文件列表(点击判断是否您需要的文件):
waterworld
..........\d3dapp.cpp
..........\d3dapp.h
..........\d3denumeration.cpp
..........\d3denumeration.h
..........\d3dfont.cpp
..........\d3dfont.h
..........\d3dsettings.cpp
..........\d3dsettings.h
..........\d3dutil.cpp
..........\d3dutil.h

..........\dxutil.cpp
..........\dxutil.h
..........\media
..........\.....\skybox.dds

..........\ReadMe.txt
..........\resource.h
..........\shaders
..........\.......\OceanWater.psh
..........\.......\OceanWater.vsh
..........\waterworld.cpp
..........\waterworld.exe
..........\waterworld.h
..........\waterworld.ncb
..........\waterworld.rc
..........\waterworld.sln
..........\waterworld.vcproj
waterworld
..........\d3dapp.cpp
..........\d3dapp.h
..........\d3denumeration.cpp
..........\d3denumeration.h
..........\d3dfont.cpp
..........\d3dfont.h
..........\d3dsettings.cpp
..........\d3dsettings.h
..........\d3dutil.cpp
..........\d3dutil.h
..........\dxutil.cpp
..........\dxutil.h
..........\media
..........\.....\skybox.dds

..........\ReadMe.txt
..........\resource.h
..........\shaders
..........\.......\OceanWater.psh
..........\.......\OceanWater.vsh
..........\waterworld.cpp
..........\waterworld.exe
..........\waterworld.h
..........\waterworld.ncb
..........\waterworld.rc
..........\waterworld.sln
..........\waterworld.vcproj