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 文件名称: goodchessGame一个好玩的牌类游戏源代码

对学生小游戏的设计和实现非常有帮助下载  收藏√  我顶↑
  所属分类: Chess Poker games
  开发工具: Visual C++
  文件大小: 654 KB
  上传时间: 2006-11-25
  下载次数: 10
  提 供 者: wangning
 详细说明:一个好玩的牌类游戏源代码 对学生小游戏的设计和实现非常有帮助-a fun game type of license the source code for students small game in the design and realization of very helpful
 近期下载过的用户:  AK [查看上载者wangning的更多信息]
 输入关键字,在本站48万海量源码库中尽情搜索:  帮助
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 [super99.zip] - 使用面向对象方法作的棋牌类游戏,好
 
 [struts20060515.rar] - Struts图书馆管理系统 需要组件:struts1.2 jsp2.0 servlet2.4 jdk1.5 tomcat5.5 jstl1.1
 [2410GPIO_TEST_26.rar] - 在linux2.6内核测试没有问题!我用得是s3c2410!功能简单!但是入门很有用
 [haliluya.rar] - 无聊,自己编的拱猪发牌程序的源代码
 [doudizu.rar] - 用VC++开发的斗地主游戏(单机版),界面风格模仿QQ的斗地主。可以作为娱乐和学习的范例。
 [dx9_2d_demo_game.zip] - directx9实现2D游戏例程
 [PlayPK.rar] - 一个玩扑克的源代码,你可以跟据提示,发牌,出牌,猜牌,很精采
 [doudizhu1.1.zip] - 斗地主的原代码 斗地主的代码说明 斗地主的功能演示 斗地主的开发流程
相关函数/类:
CDC CString SetBkMode SetTextColor TextOut CRect CPoint CSize CPtrList CList CArray GetClientRect IsWindow ShowWindow UpdateWindow PeekMessage PostQuitMessage SetTimer GetDC ReleaseDC ClientToScreen ScreenToClient PlaySound IsWindowVisible DestroyWindow CCmdUI WaitForSingleObject CTypedPtrList KillTimer MoveWindow ReleaseCapture ClipCursor SetCursor SetCapture GetCursor SetWindowPos LoadMenu GetSubMenu CMenu TrackPopupMenu InvalidateRect CDialog CWnd CreateFont DeleteObject CDataExchange SelectObject CFont GetDlgItem CPaintDC DrawText LineTo CBitmapButton CSocket CView PtInRect LoadBitmap GetObject CreateCompatibleDC CreateEvent CloseHandle SetEvent PostMessage ResetEvent CDaoException CMemoryException CWinApp CSingleDocTemplate CCommandLineInfo OpenSemaphore CreateSemaphore GetLastError WindowProc LoadString CDocument GetVersionEx GetModuleHandle GetProcAddress GetWindowLong SetWindowLong RedrawWindow GetWindowTextLength StretchBlt LoadCursor CreatePatternBrush CStringList FillRect DrawFocusRect GetUserDefaultLangID LoadLibrary FreeLibrary CFrameWnd SetWindowText CDaoDatabase GetParent CDaoRecordset CFile CFileException GetMenu IsMenu GetMenuItemCount GetMenuString InsertMenu
文件列表(点击判断是否您需要的文件):
  Source
  ......\FiveInOne
  ......\.........\CallBreak.cpp
  ......\.........\CallBreak.h
  ......\.........\CallBreakSocreDialog.cpp
  ......\.........\CallBreakSocreDialog.h
  ......\.........\Card.cpp
  ......\.........\Card.h
  ......\.........\ClientSocket.cpp
  ......\.........\ClientSocket.h
  ......\.........\Deck.cpp
  ......\.........\Deck.h
  ......\.........\Field.cpp
  ......\.........\Field.h
  ......\.........\FiveInOne.cpp
  ......\.........\FiveInOne.h
  ......\.........\FiveInOne.plg
  ......\.........\FiveInOne.rc
  ......\.........\FiveInOne.sln
  ......\.........\FiveInOne.vcproj
  ......\.........\FiveInOneDoc.cpp
  ......\.........\FiveInOneDoc.h
  ......\.........\FiveInOneSocket.cpp
  ......\.........\FiveInOneSocket.h
  ......\.........\FiveInOneWaitDialog.cpp
  ......\.........\FiveInOneWaitDialog.h
  ......\.........\Floor.cpp
  ......\.........\Floor.h
  ......\.........\FloorDialog.cpp
  ......\.........\FloorDialog.h
  ......\.........\GameController.cpp
  ......\.........\GameController.h
  ......\.........\GenerationRandomNumbers.cpp
  ......\.........\GenerationRandomNumbers.h
  ......\.........\hlp
  ......\.........\...\ALIAS_MAPPING_FILE.h
  Background.bmp
  Background.jpg
  ......\.........\...\CallbreakOverview.htm
  ......\.........\...\CallbreakPointsSystem.htm
  ......\.........\...\CommandsUsedInTheCallbreakGame.htm
  ......\.........\...\CommandsUsedInTheMarriageGame.htm
  ......\.........\...\DefaultPointsSystem.htm
  ......\.........\...\FiveInOne.chm
  ......\.........\...\FiveInOne.hhc
  ......\.........\...\FiveInOne.hhk
  ......\.........\...\FiveInOne.hhp
  ......\.........\...\HowToPlayCallbreak.htm
  ......\.........\...\HowToPlayMarriage.htm
  ......\.........\...\HTMLDefines.h
  ......\.........\...\Images
  ......\.........\...\......\Bullet.gif
  ......\.........\...\Main_Page.htm
  ......\.........\...\MarriageOverview.htm
  ......\.........\...\TermsUsedInMarriage.htm
  ......\.........\ImageDialog.cpp
  ......\.........\ImageDialog.h
  ......\.........\JokerDialog.cpp
  ......\.........\JokerDialog.h
  ......\.........\Language.cpp
  ......\.........\Language.h
  ......\.........\ListeningSocket.cpp
  ......\.........\ListeningSocket.h
  ......\.........\MainFrm.cpp
  ......\.........\MainFrm.h
  ......\.........\Marriage.cpp
  ......\.........\Marriage.h
  ......\.........\MarriagePointsDialog.cpp
  ......\.........\MarriagePointsDialog.h
  ......\.........\OptionsDialog.cpp
  ......\.........\OptionsDialog.h
  ......\.........\Pakage.h
  ......\.........\Player.cpp
  ......\.........\Player.h
  ......\.........\ReadMe.txt
  ......\.........\Res
  ......\.........\...\AF1_EEK.WAV
  ......\.........\...\bitmap1.bmp
  Bmp1.bmp
  Bmp10.bmp
  Bmp11.bmp
  Bmp12.bmp
  ......\.........\...\Bmp13.bmp
  ......\.........\...\Bmp14.bmp
  ......\.........\...\Bmp15.bmp
  ......\.........\...\Bmp16.bmp
  ......\.........\...\Bmp17.bmp
  ......\.........\...\Bmp18.bmp
  ......\.........\...\Bmp19.bmp
  ......\.........\...\Bmp2.bmp
  ......\.........\...\Bmp20.bmp
  ......\.........\...\Bmp21.bmp
  ......\.........\...\Bmp22.bmp
  ......\.........\...\Bmp23.bmp
  ......\.........\...\Bmp24.bmp
  ......\.........\...\Bmp25.bmp
  ......\.........\...\Bmp26.bmp
  ......\.........\...\Bmp27.bmp
  ......\.........\...\Bmp28.bmp
  ......\.........\...\Bmp29.bmp