ËùÊô·ÖÀà: OpenGL program
¿ª·¢¹¤¾ß: Visual C++
Îļþ´óС: 1651 KB
ÉÏ´«Ê±¼ä: 2006-10-31
ÏÂÔØ´ÎÊý: 43
Ìá ¹© Õß: µË¿Æ·å
Ïêϸ˵Ã÷£ºopengl + vc++
¼ÆËã»úͼÐÎѧ
ÑÌ»¨È¼·Å³ÌÐò-opengl vc computer graphics fireworks discharge procedures
Ïà¹ØËÑË÷:
rubik VC++ OpenGL opengl»»ù±¾Í¼ÐÎ OpenGL ÑÌ»¨ opengl vc vc++opengl »Ô² opengl yanhua OPENGLÄ£ÐÍ
[graphics11.rar] - ¼ÆËã»úͼÐÎѧ¿Î³ÌÉè¼Æ °üÀ¨»»ù±¾Í¼Ðβ¢¿ÉʵÏÖÆ½ÒÆ ×ªÖà Ëõ·ÅµÈ¹¦ÄÜ
[OpenGLµÄÑÌ»¨³ÌÐò.rar] - OpenGLµÄ3dÑÌ»¨³ÌÐò£¬Ñ§Ï°OpenGL±à³ÌµÄʵÀý
[Bounce-OpenGL.rar] - OpenGLʵÏÖͼÐα任£¬²¢¼ÓÈ붯»Ð§¹û£®ÓÐÆ½ÒÆ£¬ËõС£¬ÐýתÈýÖֱ任£¬c++µ÷ÓÃopengl¿âºó±àÒëÔËÐÐʵÏÖ£®
[gui16_draw.rar] - ¼ÆËã»úͼÐÎѧµÄ±à³Ìʵ¼ù£¬°üÀ¨»Ö±Ïß¡¢·´×ßÑùÖ±Ïß¡¢»Ô²¡¢ »ÍÖÔ²¡¢»¾ØÐΡ¢»¶à±ßÐΡ¢¾ØÐÎÌî³ä¡¢¶à±ßÐÎÌî³ä¡¢3D±ä»»¡¢¹âÕÕ¡¢ÌùͼµÈ
[zhendonghua.rar] - ¼ÆËã»úͼÐÎѧÕ󶯻Դ´úÂ룬ºÜÓÐÓõİ¡£¬ÔÚVC++6.0ϱàÒëͨ¹ý¡£
[3dterrain.zip] - »ùÓÚOpenGLµÄ3DµØÐÎäÖȾ³ÌÐò¡£¸ù¾Ý¸ß¶Èͼ´´½¨ºÍäÖȾµØÐΡ£
[Particles_OGL.zip] - OpenGL,ÓÃÁ£×ÓЧ¹ûʵÏÖµÄÑÌ»¨,±³¾°Óн¥±ä,ºÜÖµµÃѧϰ
[0327.rar] - ¼ÆËã»úͼÐÎѧʵÑ飬·Ç³£ÓÅÐãµÄVC++½çÃæ±à³Ì£¬ÀÏʦ¿´Á˿϶¨ÂúÒâ
[paticles.zip] - »ùÓÚÁ£×Óϵͳ,,ʹÓÃOpenGLÔÚVC++±à³Ì»·¾³Ï»æÖƵÃÑÌ»¨³ÌÐò
[csbut110.zip] - ûɶ¿É˵µÄ..ÏÂÔØ×Ô¼º¿´.ÔÚ¶àÄê½Ìѧ¡¢¿ÆÑкͿª·¢µÄ»ù´¡ÉÏ£¬´Ó¼ÆËã»úͼÐÎѧµÄÀíÂ۸߶ȺͼÆËã»ú»æÍ¼µÄʵÓýǶÈÀ´Ñо¿£¬±àдÕâ±¾½Ì²Ä¡£È«Êé¹²·ÖÉÏ¡¢ÏÂÆª£¬¹²13Õ¡£É
[OpenGLµÄÑÌ»¨³ÌÐò.rar] - OpenGLµÄ3dÑÌ»¨³ÌÐò£¬Ñ§Ï°OpenGL±à³ÌµÄʵÀý
[Bounce-OpenGL.rar] - OpenGLʵÏÖͼÐα任£¬²¢¼ÓÈ붯»Ð§¹û£®ÓÐÆ½ÒÆ£¬ËõС£¬ÐýתÈýÖֱ任£¬c++µ÷ÓÃopengl¿âºó±àÒëÔËÐÐʵÏÖ£®
[gui16_draw.rar] - ¼ÆËã»úͼÐÎѧµÄ±à³Ìʵ¼ù£¬°üÀ¨»Ö±Ïß¡¢·´×ßÑùÖ±Ïß¡¢»Ô²¡¢ »ÍÖÔ²¡¢»¾ØÐΡ¢»¶à±ßÐΡ¢¾ØÐÎÌî³ä¡¢¶à±ßÐÎÌî³ä¡¢3D±ä»»¡¢¹âÕÕ¡¢ÌùͼµÈ
[zhendonghua.rar] - ¼ÆËã»úͼÐÎѧÕ󶯻Դ´úÂ룬ºÜÓÐÓõİ¡£¬ÔÚVC++6.0ϱàÒëͨ¹ý¡£
[3dterrain.zip] - »ùÓÚOpenGLµÄ3DµØÐÎäÖȾ³ÌÐò¡£¸ù¾Ý¸ß¶Èͼ´´½¨ºÍäÖȾµØÐΡ£
[Particles_OGL.zip] - OpenGL,ÓÃÁ£×ÓЧ¹ûʵÏÖµÄÑÌ»¨,±³¾°Óн¥±ä,ºÜÖµµÃѧϰ
[0327.rar] - ¼ÆËã»úͼÐÎѧʵÑ飬·Ç³£ÓÅÐãµÄVC++½çÃæ±à³Ì£¬ÀÏʦ¿´Á˿϶¨ÂúÒâ
[paticles.zip] - »ùÓÚÁ£×Óϵͳ,,ʹÓÃOpenGLÔÚVC++±à³Ì»·¾³Ï»æÖƵÃÑÌ»¨³ÌÐò
[csbut110.zip] - ûɶ¿É˵µÄ..ÏÂÔØ×Ô¼º¿´.ÔÚ¶àÄê½Ìѧ¡¢¿ÆÑкͿª·¢µÄ»ù´¡ÉÏ£¬´Ó¼ÆËã»úͼÐÎѧµÄÀíÂ۸߶ȺͼÆËã»ú»æÍ¼µÄʵÓýǶÈÀ´Ñо¿£¬±àдÕâ±¾½Ì²Ä¡£È«Êé¹²·ÖÉÏ¡¢ÏÂÆª£¬¹²13Õ¡£É
ÎļþÁбí(µã»÷ÅжÏÊÇ·ñÄúÐèÒªµÄÎļþ):
glut32.lib
MAINFRM.CPP
MAINFRM.H
MYFIREWORK.CLW
MYFIREWORK.CPP
MYFIREWORK.DSP
MYFIREWORK.DSW
MYFIREWORK.H
MYFIREWORK.NCB
MYFIREWORK.OPT
MYFIREWORK.PLG
MYFIREWORK.RC
MYFIREWORKDOC.CPP
MYFIREWORKDOC.H
MYFIREWORKVIEW.CPP
MYFIREWORKVIEW.H
MYTEXTURE.CPP
MYTEXTURE.H
particle.rgb
RELEASE
.......\MainFrm.obj
.......\MyFirework.exe
.......\MyFirework.obj
.......\MyFirework.pch
.......\MyFirework.res
.......\MyFireworkDoc.obj
.......\MyFireworkView.obj
.......\MyTexture.obj
.......\StdAfx.obj
.......\vc60.idb
RES

...\MYFIREWORK.RC2


RESOURCE.H
STDAFX.CPP
STDAFX.H
glut32.lib
MAINFRM.CPP
MAINFRM.H
MYFIREWORK.CLW
MYFIREWORK.CPP
MYFIREWORK.DSP
MYFIREWORK.DSW
MYFIREWORK.H
MYFIREWORK.NCB
MYFIREWORK.OPT
MYFIREWORK.PLG
MYFIREWORK.RC
MYFIREWORKDOC.CPP
MYFIREWORKDOC.H
MYFIREWORKVIEW.CPP
MYFIREWORKVIEW.H
MYTEXTURE.CPP
MYTEXTURE.H
particle.rgb
RELEASE
.......\MainFrm.obj
.......\MyFirework.exe
.......\MyFirework.obj
.......\MyFirework.pch
.......\MyFirework.res
.......\MyFireworkDoc.obj
.......\MyFireworkView.obj
.......\MyTexture.obj
.......\StdAfx.obj
.......\vc60.idb
RES
...\MYFIREWORK.RC2

RESOURCE.H
STDAFX.CPP
STDAFX.H