详细说明:C++的一个P2P程序,支持流媒体的传输-a P2P C procedures, streaming media transmission
[Medioclient.rar] - P2P的一个视频播放客户端..应用于在在线视频点播.
[OpenCDN-0.7.2.rar] - OpenCDN内容分发系统,适合资源和IPTV等资源分发系统的应用
[P2P之UDP穿透NAT的原理与实现.rar] - 一个采用Winsock实现P2P的例子,可以帮助了解P2P的原理。
[icecast-2.3.0.rar] - 基于P2P的多媒体广播源代码,类似ppstream和pplive,非常有参考价值
[nice.freeBSD.tar.gz] - 这是P2P流媒体方案-NICE的实现源码,作者是Suman Banerjee,主页是http://www.cs.wisc.edu/~suman/,这是一种基于层次结构的P2P流媒体方案
[居于JRTPLib的流媒体编程源码.zip] - 居于c++的、JRTPLib的流媒体编程源码,可以对流媒体进行收和发。
[P2Pudp.rar] - 实现了P2P网络通信 可以穿越防火墙 分为服务器段和客户端
[P2P Source Code.rar] - 一个有用的P2P程序,值得学习
[OpenCDN-0.7.2.rar] - OpenCDN内容分发系统,适合资源和IPTV等资源分发系统的应用
[P2P之UDP穿透NAT的原理与实现.rar] - 一个采用Winsock实现P2P的例子,可以帮助了解P2P的原理。
[icecast-2.3.0.rar] - 基于P2P的多媒体广播源代码,类似ppstream和pplive,非常有参考价值
[nice.freeBSD.tar.gz] - 这是P2P流媒体方案-NICE的实现源码,作者是Suman Banerjee,主页是http://www.cs.wisc.edu/~suman/,这是一种基于层次结构的P2P流媒体方案
[居于JRTPLib的流媒体编程源码.zip] - 居于c++的、JRTPLib的流媒体编程源码,可以对流媒体进行收和发。
[P2Pudp.rar] - 实现了P2P网络通信 可以穿越防火墙 分为服务器段和客户端
[P2P Source Code.rar] - 一个有用的P2P程序,值得学习
文件列表(点击判断是否您需要的文件):
peersource
..........\core
..........\....\common
..........\....\......\asf.h
..........\....\......\atom.h
..........\....\......\channel.cpp
..........\....\......\channel.h
..........\....\......\common.h
..........\....\......\cstream.h
..........\....\......\gnutella.cpp
..........\....\......\gnutella.h
..........\....\......\html-xml.cpp
..........\....\......\html-xml.h
..........\....\......\html.cpp
..........\....\......\html.h
..........\....\......\http.cpp
..........\....\......\http.h
..........\....\......\icy.cpp
..........\....\......\icy.h
..........\....\......\id.h
..........\....\......\inifile.cpp
..........\....\......\inifile.h
..........\....\......\jis.cpp
..........\....\......\jis.h
..........\....\......\mms.cpp
..........\....\......\mms.h
..........\....\......\mp3.cpp
..........\....\......\mp3.h
..........\....\......\nsv.cpp
..........\....\......\nsv.h
..........\....\......\ogg.cpp
..........\....\......\ogg.h
..........\....\......\pcp.cpp
..........\....\......\pcp.h
..........\....\......\peercast.cpp
..........\....\......\peercast.h
..........\....\......\rtsp.cpp
..........\....\......\rtsp.h
..........\....\......\servent.cpp
..........\....\......\servent.h
..........\....\......\servhs.cpp
..........\....\......\servhtml.cpp
..........\....\......\servmgr.cpp
..........\....\......\servmgr.h
..........\....\......\socket.cpp
..........\....\......\socket.h
..........\....\......\stats.cpp
..........\....\......\stats.h
..........\....\......\stream.cpp
..........\....\......\stream.h
..........\....\......\sys.cpp
..........\....\......\sys.h
..........\....\......\url.cpp
..........\....\......\url.h
..........\....\......\version2.h
..........\....\......\xml.cpp
..........\....\......\xml.h
..........\....\LICENSE
..........\....\unix
..........\....\....\usocket.cpp
..........\....\....\usocket.h
..........\....\....\usys.cpp
..........\....\....\usys.h
..........\....\win32
..........\....\.....\lib
..........\....\.....\...\corelib.dsp
..........\....\.....\...\corelib.dsw
..........\....\.....\wsocket.cpp
..........\....\.....\wsocket.h
..........\....\.....\wsys.cpp
..........\....\.....\wsys.h
..........\README-FIRST.TXT
..........\ui
..........\..\html
..........\..\....\de
..........\..\....\..\bcid.html
..........\..\....\..\broadcast.html
..........\..\....\..\chaninfo.html
..........\..\....\..\connections.html
..........\..\....\..\images
..........\..\....\..\......\play.png

..........\..\....\..\index.html
..........\..\....\..\login.html
..........\..\....\..\logout.html
..........\..\....\..\peercast.css
..........\..\....\..\relayinfo.html
..........\..\....\..\relays.html
..........\..\....\..\settings.html
..........\..\....\..\viewlog.html
..........\..\....\en
..........\..\....\..\bcid.html
..........\..\....\..\broadcast.html
..........\..\....\..\chaninfo.html
..........\..\....\..\connections.html
..........\..\....\..\images
..........\..\....\..\......\play.png

... ...
peersource
..........\core
..........\....\common
..........\....\......\asf.h
..........\....\......\atom.h
..........\....\......\channel.cpp
..........\....\......\channel.h
..........\....\......\common.h
..........\....\......\cstream.h
..........\....\......\gnutella.cpp
..........\....\......\gnutella.h
..........\....\......\html-xml.cpp
..........\....\......\html-xml.h
..........\....\......\html.cpp
..........\....\......\html.h
..........\....\......\http.cpp
..........\....\......\http.h
..........\....\......\icy.cpp
..........\....\......\icy.h
..........\....\......\id.h
..........\....\......\inifile.cpp
..........\....\......\inifile.h
..........\....\......\jis.cpp
..........\....\......\jis.h
..........\....\......\mms.cpp
..........\....\......\mms.h
..........\....\......\mp3.cpp
..........\....\......\mp3.h
..........\....\......\nsv.cpp
..........\....\......\nsv.h
..........\....\......\ogg.cpp
..........\....\......\ogg.h
..........\....\......\pcp.cpp
..........\....\......\pcp.h
..........\....\......\peercast.cpp
..........\....\......\peercast.h
..........\....\......\rtsp.cpp
..........\....\......\rtsp.h
..........\....\......\servent.cpp
..........\....\......\servent.h
..........\....\......\servhs.cpp
..........\....\......\servhtml.cpp
..........\....\......\servmgr.cpp
..........\....\......\servmgr.h
..........\....\......\socket.cpp
..........\....\......\socket.h
..........\....\......\stats.cpp
..........\....\......\stats.h
..........\....\......\stream.cpp
..........\....\......\stream.h
..........\....\......\sys.cpp
..........\....\......\sys.h
..........\....\......\url.cpp
..........\....\......\url.h
..........\....\......\version2.h
..........\....\......\xml.cpp
..........\....\......\xml.h
..........\....\LICENSE
..........\....\unix
..........\....\....\usocket.cpp
..........\....\....\usocket.h
..........\....\....\usys.cpp
..........\....\....\usys.h
..........\....\win32
..........\....\.....\lib
..........\....\.....\...\corelib.dsp
..........\....\.....\...\corelib.dsw
..........\....\.....\wsocket.cpp
..........\....\.....\wsocket.h
..........\....\.....\wsys.cpp
..........\....\.....\wsys.h
..........\README-FIRST.TXT
..........\ui
..........\..\html
..........\..\....\de
..........\..\....\..\bcid.html
..........\..\....\..\broadcast.html
..........\..\....\..\chaninfo.html
..........\..\....\..\connections.html
..........\..\....\..\images
..........\..\....\..\......\play.png

..........\..\....\..\index.html
..........\..\....\..\login.html
..........\..\....\..\logout.html
..........\..\....\..\peercast.css
..........\..\....\..\relayinfo.html
..........\..\....\..\relays.html
..........\..\....\..\settings.html
..........\..\....\..\viewlog.html
..........\..\....\en
..........\..\....\..\bcid.html
..........\..\....\..\broadcast.html
..........\..\....\..\chaninfo.html
..........\..\....\..\connections.html
..........\..\....\..\images
..........\..\....\..\......\play.png

... ...