详细说明:direct3d编程源码部分三,可以学习direct9有关3D编程-Direct3D programming source part three, we can learn from the 3D programming direct9
相关搜索:
direct 3d 源码 Direct3D
[BookPart2Code.zip] - 《introduction to 3Dgame programming with directX9.0》第二部分代码
[direct3D技术内幕.rar] - direct3D技术内幕
[Beginning_direct3D_Game_Programming.rar] - direct3d游戏编程基础源码,有如何建立一些基本图形的例子
[directX_9.0.rar] - 使用directX_9.0进行3D游戏高级编程
[Win32directX9.rar] - DirextX9 初级教程
[cx.mini.Cigaret_1.31.zip] - java机器人对战平台robocode下的机器人源码
[up2.rar] - 本程序是数据结构的图的最小生成树的实现程序,非常方便使用,希望大家能够喜欢。
[direct3D技术内幕.rar] - direct3D技术内幕
[Beginning_direct3D_Game_Programming.rar] - direct3d游戏编程基础源码,有如何建立一些基本图形的例子
[directX_9.0.rar] - 使用directX_9.0进行3D游戏高级编程
[Win32directX9.rar] - DirextX9 初级教程
[cx.mini.Cigaret_1.31.zip] - java机器人对战平台robocode下的机器人源码
[up2.rar] - 本程序是数据结构的图的最小生成树的实现程序,非常方便使用,希望大家能够喜欢。
相关函数/类:
LoadIcon LoadCursor GetStockObject RegisterClass MessageBox CreateWindow ShowWindow UpdateWindow GetDeviceCaps ZeroMemory timeGetTime PeekMessage TranslateMessage DispatchMessage GetAsyncKeyState PostQuitMessage DestroyWindow DefWindowProc
LoadIcon LoadCursor GetStockObject RegisterClass MessageBox CreateWindow ShowWindow UpdateWindow GetDeviceCaps ZeroMemory timeGetTime PeekMessage TranslateMessage DispatchMessage GetAsyncKeyState PostQuitMessage DestroyWindow DefWindowProc
文件列表(点击判断是否您需要的文件):
Book Part IV Code
.................\Chapter 16
.................\..........\Transform

.................\..........\.........\d3dUtility.cpp
.................\..........\.........\d3dUtility.h
.................\..........\.........\transform.cpp
.................\..........\.........\transform.txt
.................\Chapter 17
.................\..........\VS Diffuse Lighting

.................\..........\...................\d3dUtility.cpp
.................\..........\...................\d3dUtility.h
.................\..........\...................\diffuse.txt
.................\..........\...................\vs_diffuse.cpp
.................\..........\VS Toon 1 No Outlines

.................\..........\.....................\d3dUtility.cpp
.................\..........\.....................\d3dUtility.h
.................\..........\.....................\toon.cpp
.................\..........\.....................\toon.txt

.................\..........\VS Toon 2 With Outlines

.................\..........\.......................\d3dUtility.cpp
.................\..........\.......................\d3dUtility.h
.................\..........\.......................\outline.txt
.................\..........\.......................\silhouetteEdges.cpp
.................\..........\.......................\silhouetteEdges.h
.................\..........\.......................\toon.cpp
.................\..........\.......................\toon.txt

.................\Chapter 18
.................\..........\PS MultiTexture


.................\..........\...............\d3dUtility.cpp
.................\..........\...............\d3dUtility.h
.................\..........\...............\ps_multitex.cpp
.................\..........\...............\ps_multitex.txt


.................\Chapter 19
.................\..........\CartoonEffect

.................\..........\.............\d3dUtility.cpp
.................\..........\.............\d3dUtility.h
.................\..........\.............\tooneffect.cpp
.................\..........\.............\tooneffect.txt

.................\..........\Fog Effect
.................\..........\..........\camera.cpp
.................\..........\..........\camera.h

.................\..........\..........\coastMountain64.raw
.................\..........\..........\d3dUtility.cpp
.................\..........\..........\d3dUtility.h
.................\..........\..........\fog.cpp
.................\..........\..........\fog.txt
.................\..........\..........\terrain.cpp
.................\..........\..........\terrain.h
.................\..........\Lighting and Texturing

.................\..........\......................\d3dUtility.cpp
.................\..........\......................\d3dUtility.h
.................\..........\......................\light_tex.txt
.................\..........\......................\light_tex_effect.cpp
.................\..........\......................\mountain.x

Book Part IV Code
.................\Chapter 16
.................\..........\Transform

.................\..........\.........\d3dUtility.cpp
.................\..........\.........\d3dUtility.h
.................\..........\.........\transform.cpp
.................\..........\.........\transform.txt
.................\Chapter 17
.................\..........\VS Diffuse Lighting

.................\..........\...................\d3dUtility.cpp
.................\..........\...................\d3dUtility.h
.................\..........\...................\diffuse.txt
.................\..........\...................\vs_diffuse.cpp
.................\..........\VS Toon 1 No Outlines

.................\..........\.....................\d3dUtility.cpp
.................\..........\.....................\d3dUtility.h
.................\..........\.....................\toon.cpp
.................\..........\.....................\toon.txt

.................\..........\VS Toon 2 With Outlines

.................\..........\.......................\d3dUtility.cpp
.................\..........\.......................\d3dUtility.h
.................\..........\.......................\outline.txt
.................\..........\.......................\silhouetteEdges.cpp
.................\..........\.......................\silhouetteEdges.h
.................\..........\.......................\toon.cpp
.................\..........\.......................\toon.txt

.................\Chapter 18
.................\..........\PS MultiTexture


.................\..........\...............\d3dUtility.cpp
.................\..........\...............\d3dUtility.h
.................\..........\...............\ps_multitex.cpp
.................\..........\...............\ps_multitex.txt


.................\Chapter 19
.................\..........\CartoonEffect

.................\..........\.............\d3dUtility.cpp
.................\..........\.............\d3dUtility.h
.................\..........\.............\tooneffect.cpp
.................\..........\.............\tooneffect.txt

.................\..........\Fog Effect
.................\..........\..........\camera.cpp
.................\..........\..........\camera.h

.................\..........\..........\coastMountain64.raw
.................\..........\..........\d3dUtility.cpp
.................\..........\..........\d3dUtility.h
.................\..........\..........\fog.cpp
.................\..........\..........\fog.txt
.................\..........\..........\terrain.cpp
.................\..........\..........\terrain.h
.................\..........\Lighting and Texturing

.................\..........\......................\d3dUtility.cpp
.................\..........\......................\d3dUtility.h
.................\..........\......................\light_tex.txt
.................\..........\......................\light_tex_effect.cpp
.................\..........\......................\mountain.x
