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ÎļþÁбí(µã»÷ÅжÏÊÇ·ñÄúÐèÒªµÄÎļþ):
cool 3D shoot
.............\cool
.............\....\Data
.............\....\....\Background.bmp
.............\....\....\Collission.dat
.............\....\DataTypes.cls
.............\....\Game.bas
.............\....\Materials
.............\....\Mk3d.bas
.............\....\Mk3dAnimatedObject.cls
.............\....\Mk3dEffectObject.cls
.............\....\Mk3dObject.cls
.............\....\Objects
.............\....\.......\Blood.obj
.............\....\.......\Bot Died.obj
.............\....\.......\Bot Stand.obj
.............\....\.......\Bot StepLeft.obj
.............\....\.......\Bot StepRight.obj
.............\....\.......\Bullet.obj
.............\....\.......\Landscape.lig
.............\....\.......\Landscape.obj
.............\....\.......\Weapon.obj
.............\....\RenderForm.frm
.............\....\Shooting.exe
.............\....\Shotit.vbp
.............\....\Shotit.vbw
.............\....\Sounds
.............\....\......\Shoot.wav
.............\....\......\Walk.wav
.............\....\StartForm.frm
.............\....\StartForm.frx
.............\....\STARTF~1.log
.............\....\Textures





.............\....\........\Bot Jean.bmp
.............\....\........\Bot Pullover.bmp
.............\....\........\Bot Shoe.bmp
.............\....\........\Bot SkinToHair.bmp
.............\....\........\Bullet Main.bmp
.............\....\........\Bullet Top.bmp
.............\....\........\Land Bark.bmp
.............\....\........\Land Brick.bmp
.............\....\........\Land Door.bmp
.............\....\........\Land Grass.bmp
.............\....\........\Land Leaf.bmp
.............\....\........\Land Roof.bmp
.............\....\........\Land Stones.bmp
.............\....\........\Land WallGrey.bmp
.............\....\........\Land WallWhite.bmp
.............\....\........\Land Window.bmp
.............\....\........\Land WindowSpecial.bmp
.............\....\........\Landscape.tex
.............\....\........\Weap Between.bmp
.............\....\........\Weap Body.bmp
.............\....\........\Weap Fill.bmp
.............\....\........\Weap Finish.bmp
.............\....\........\Weap Handle.bmp
.............\....\........\Weap Last.bmp
.............\....\........\Weap Overshot.bmp
.............\....\........\Weap Run.bmp
.............\....\........\Weap Shot.bmp
cool 3D shoot
.............\cool
.............\....\Data
.............\....\....\Background.bmp
.............\....\....\Collission.dat
.............\....\DataTypes.cls
.............\....\Game.bas
.............\....\Materials
.............\....\Mk3d.bas
.............\....\Mk3dAnimatedObject.cls
.............\....\Mk3dEffectObject.cls
.............\....\Mk3dObject.cls
.............\....\Objects
.............\....\.......\Blood.obj
.............\....\.......\Bot Died.obj
.............\....\.......\Bot Stand.obj
.............\....\.......\Bot StepLeft.obj
.............\....\.......\Bot StepRight.obj
.............\....\.......\Bullet.obj
.............\....\.......\Landscape.lig
.............\....\.......\Landscape.obj
.............\....\.......\Weapon.obj
.............\....\RenderForm.frm
.............\....\Shooting.exe
.............\....\Shotit.vbp
.............\....\Shotit.vbw
.............\....\Sounds
.............\....\......\Shoot.wav
.............\....\......\Walk.wav
.............\....\StartForm.frm
.............\....\StartForm.frx
.............\....\STARTF~1.log
.............\....\Textures





.............\....\........\Bot Jean.bmp
.............\....\........\Bot Pullover.bmp
.............\....\........\Bot Shoe.bmp
.............\....\........\Bot SkinToHair.bmp
.............\....\........\Bullet Main.bmp
.............\....\........\Bullet Top.bmp
.............\....\........\Land Bark.bmp
.............\....\........\Land Brick.bmp
.............\....\........\Land Door.bmp
.............\....\........\Land Grass.bmp
.............\....\........\Land Leaf.bmp
.............\....\........\Land Roof.bmp
.............\....\........\Land Stones.bmp
.............\....\........\Land WallGrey.bmp
.............\....\........\Land WallWhite.bmp
.............\....\........\Land Window.bmp
.............\....\........\Land WindowSpecial.bmp
.............\....\........\Landscape.tex
.............\....\........\Weap Between.bmp
.............\....\........\Weap Body.bmp
.............\....\........\Weap Fill.bmp
.............\....\........\Weap Finish.bmp
.............\....\........\Weap Handle.bmp
.............\....\........\Weap Last.bmp
.............\....\........\Weap Overshot.bmp
.............\....\........\Weap Run.bmp
.............\....\........\Weap Shot.bmp