详细说明:一款数独游戏源代码,运行在支持table pc的系统上(如vista)。
界面美观,是学习vs和游戏开发的理想教程
[jmstart.rar] - 视频编码的一个实例程序,源码程序可以直接编译。需要jmf类库
[ssudg.tar.gz] - 数独游戏的自动解题程序,如果有不会解的数独题目可以找它来解决。
[SuDoKu.rar] - 数独的全部源码,包括其算法. 里面的方法值的在实际开发中使用
[ssudg.tar.gz] - 数独游戏的自动解题程序,如果有不会解的数独题目可以找它来解决。
[SuDoKu.rar] - 数独的全部源码,包括其算法. 里面的方法值的在实际开发中使用
文件列表(点击判断是否您需要的文件):
sudoku

......\AssemblyInfo.cs
......\bin
......\...\Debug
......\...\Release
......\Collections
......\...........\FastBitArray.cs
......\...........\PuzzleStateCollection.cs
......\...........\PuzzleStateStack.cs
......\...........\TechniqueCollection.cs
......\ConfigurationOptions.cs
......\Controls
......\........\ImagePanel.cs
......\........\ImagePanel.resx
......\........\MarqueeProgressBar.cs
......\........\MarqueeProgressBar.resx
......\........\NoFlickerPanel.cs
......\........\NoFlickerPanel.resx
......\........\PuzzleGrid.cs
......\........\PuzzleGrid.resx
......\........\ScalingPanel.cs
......\........\ScalingPanel.resx
......\........\TextStatefulButton.cs
......\........\TextStatefulButton.resx
......\........\WinningAnimation.cs
......\........\WinningAnimation.resx
......\Generator.cs
......\GeneratorOptions.cs
......\Images





......\......\ButtonHighlighted.png
......\......\ButtonShadow.png
......\......\ButtonUnchecked.png
......\......\CellActiveLowerLeft.png
......\......\CellActiveLowerRight.png
......\......\CellActiveSquare.png
......\......\CellActiveUpperLeft.png
......\......\CellActiveUpperRight.png
......\......\CellHintLowerLeft.png
......\......\CellHintLowerRight.png
......\......\CellHintSquare.png
......\......\CellHintUpperLeft.png
......\......\CellHintUpperRight.png
......\......\Eraser.png
......\......\ExitButtonChecked.png
......\......\ExitButtonHighlighted.png
......\......\ExitButtonShadow.png
......\......\ExitButtonUnchecked.png
......\......\HelpButtonChecked.png
......\......\HelpButtonHighlighted.png
......\......\HelpButtonShadow.png
......\......\HelpButtonUnchecked.png
......\......\New.png
......\......\NewPuzzleBackground.png
......\......\NewPuzzleItemChecked.png
......\......\NewPuzzleItemHighlighted.png
......\......\NewPuzzleItemUnchecked.png
......\......\Options.png
......\......\Pen.png
......\......\Scratchpad.png
......\......\Undo.png
......\MainForm.cs
......\MainForm.resx
......\MicrosoftInk1.7
......\...............\Microsoft.Ink.dll
......\NativeMethods.cs
......\Nullables
......\.........\NullableByte.cs
......\.........\NullableInt.cs
......\.........\NullablePoint.cs
......\.........\NullableUint.cs
......\.........\NullObject.cs
......\obj
......\...\Debug
......\OptionsDialog.cs
......\OptionsDialog.resx
......\Program.cs
......\PuzzleDifficulty.cs
......\PuzzleState.cs
......\PuzzleStatus.cs
......\ResourceHelper.cs
......\Solver.cs
......\SolverOptions.cs
......\SolverResults.cs
......\Strings.resx
......\Sudoku.4.0.resharper
......\Sudoku.4.0.resharper.user
......\Sudoku.csproj
......\Sudoku.csproj.user
......\Sudoku.gpState
......\Sudoku.sln
......\Techniques
......\..........\BeginnerTechnique.cs
......\..........\BlockAndColumnRowInteractionTechnique.cs
......\..........\CombinationIterator.cs
sudoku
......\AssemblyInfo.cs
......\bin
......\...\Debug
......\...\Release
......\Collections
......\...........\FastBitArray.cs
......\...........\PuzzleStateCollection.cs
......\...........\PuzzleStateStack.cs
......\...........\TechniqueCollection.cs
......\ConfigurationOptions.cs
......\Controls
......\........\ImagePanel.cs
......\........\ImagePanel.resx
......\........\MarqueeProgressBar.cs
......\........\MarqueeProgressBar.resx
......\........\NoFlickerPanel.cs
......\........\NoFlickerPanel.resx
......\........\PuzzleGrid.cs
......\........\PuzzleGrid.resx
......\........\ScalingPanel.cs
......\........\ScalingPanel.resx
......\........\TextStatefulButton.cs
......\........\TextStatefulButton.resx
......\........\WinningAnimation.cs
......\........\WinningAnimation.resx
......\Generator.cs
......\GeneratorOptions.cs
......\Images




......\......\ButtonHighlighted.png
......\......\ButtonShadow.png
......\......\ButtonUnchecked.png
......\......\CellActiveLowerLeft.png
......\......\CellActiveLowerRight.png
......\......\CellActiveSquare.png
......\......\CellActiveUpperLeft.png
......\......\CellActiveUpperRight.png
......\......\CellHintLowerLeft.png
......\......\CellHintLowerRight.png
......\......\CellHintSquare.png
......\......\CellHintUpperLeft.png
......\......\CellHintUpperRight.png
......\......\Eraser.png
......\......\ExitButtonChecked.png
......\......\ExitButtonHighlighted.png
......\......\ExitButtonShadow.png
......\......\ExitButtonUnchecked.png
......\......\HelpButtonChecked.png
......\......\HelpButtonHighlighted.png
......\......\HelpButtonShadow.png
......\......\HelpButtonUnchecked.png
......\......\New.png
......\......\NewPuzzleBackground.png
......\......\NewPuzzleItemChecked.png
......\......\NewPuzzleItemHighlighted.png
......\......\NewPuzzleItemUnchecked.png
......\......\Options.png
......\......\Pen.png
......\......\Scratchpad.png
......\......\Undo.png
......\MainForm.cs
......\MainForm.resx
......\MicrosoftInk1.7
......\...............\Microsoft.Ink.dll
......\NativeMethods.cs
......\Nullables
......\.........\NullableByte.cs
......\.........\NullableInt.cs
......\.........\NullablePoint.cs
......\.........\NullableUint.cs
......\.........\NullObject.cs
......\obj
......\...\Debug
......\OptionsDialog.cs
......\OptionsDialog.resx
......\Program.cs
......\PuzzleDifficulty.cs
......\PuzzleState.cs
......\PuzzleStatus.cs
......\ResourceHelper.cs
......\Solver.cs
......\SolverOptions.cs
......\SolverResults.cs
......\Strings.resx
......\Sudoku.4.0.resharper
......\Sudoku.4.0.resharper.user
......\Sudoku.csproj
......\Sudoku.csproj.user
......\Sudoku.gpState
......\Sudoku.sln
......\Techniques
......\..........\BeginnerTechnique.cs
......\..........\BlockAndColumnRowInteractionTechnique.cs
......\..........\CombinationIterator.cs