详细说明:拼图游戏源代码,VC6开发,完整项目代码
[echk.rar] - 边沿检测与提取,轮廓跟踪
命令行编译过程如下
vcvars32
rc bmp.rc
cl edge.c bmp.res user32.lib gdi32.lib
[CPPstar.rar] - 不使用windows驱动 直接驱动1600k行式打印机打印
[CPPstar.rar] - 不使用windows驱动 直接驱动1600k行式打印机打印
文件列表(点击判断是否您需要的文件):
PtGame
......\Debug
......\LookDlg.cpp
......\LookDlg.h
......\PtGame.aps
......\PtGame.clw
......\PtGame.cpp
......\PtGame.dsp
......\PtGame.dsw
......\PtGame.h
......\PtGame.ncb
......\PtGame.opt
......\PtGame.rc
......\PtGameDlg.cpp
......\PtGameDlg.h
......\res





......\...\6.bmp
......\...\game1.bmp
......\...\game2.bmp
......\...\game3.bmp
......\...\game4.bmp
......\...\game5.bmp
......\...\game6.bmp
......\...\PtGame.ico
......\...\PtGame.rc2
......\...\SCSIOPEN.ICO
......\resource.h
......\SettingDlg.cpp
......\SettingDlg.h
......\StdAfx.cpp
......\StdAfx.h
PtGame
......\Debug
......\LookDlg.cpp
......\LookDlg.h
......\PtGame.aps
......\PtGame.clw
......\PtGame.cpp
......\PtGame.dsp
......\PtGame.dsw
......\PtGame.h
......\PtGame.ncb
......\PtGame.opt
......\PtGame.rc
......\PtGameDlg.cpp
......\PtGameDlg.h
......\res





......\...\6.bmp
......\...\game1.bmp
......\...\game2.bmp
......\...\game3.bmp
......\...\game4.bmp
......\...\game5.bmp
......\...\game6.bmp
......\...\PtGame.ico
......\...\PtGame.rc2
......\...\SCSIOPEN.ICO
......\resource.h
......\SettingDlg.cpp
......\SettingDlg.h
......\StdAfx.cpp
......\StdAfx.h