详细说明:基于HGE引擎制作的一款飞机射击游戏。。很好玩的哟
文件列表(点击判断是否您需要的文件):
战斗机游戏
..........\Artery.cpp
..........\Artery.h
..........\Base.cpp
..........\Base.h
..........\bass.dll
..........\Bullet.cpp
..........\Bullet.h
..........\Debug
..........\EnemyBullet.cpp
..........\EnemyBullet.h
..........\EnemyPlane.cpp
..........\EnemyPlane.h
..........\Explosion.cpp
..........\Explosion.h
..........\HGE
..........\...\include
..........\...\.......\hge.h
..........\...\.......\hgeanim.h
..........\...\.......\hgecolor.h
..........\...\.......\hgedistort.h
..........\...\.......\hgefont.h
..........\...\.......\hgegui.h
..........\...\.......\hgeguictrls.h
..........\...\.......\hgeparticle.h
..........\...\.......\hgerect.h
..........\...\.......\hgeresource.h
..........\...\.......\hgesprite.h
..........\...\.......\hgestrings.h
..........\...\.......\hgevector.h
..........\...\lib
..........\...\...\bc
..........\...\...\..\hge.lib
..........\...\...\..\hgehelp.lib
..........\...\...\gcc
..........\...\...\...\libhge.a
..........\...\...\...\libhgehelp.a
..........\...\...\vc
..........\...\...\..\hge.dll
..........\...\...\..\hge.lib
..........\...\...\..\hgehelp.lib
..........\hge.dll
..........\hge.lib
..........\hge_tut02.cpp
..........\hge_tut02.dsp
..........\hge_tut02.dsw
..........\hge_tut02.ncb
..........\hge_tut02.opt
..........\hge_tut02.plg
..........\hge_tut02.sln
..........\hge_tut02.vcproj
..........\image


..........\.....\Ammo4.bmp


..........\.....\Bar.bmp
..........\.....\BarSide.bmp
..........\.....\Blast1.bmp
..........\.....\Blast2.bmp
..........\.....\Blast3.bmp
..........\.....\boom.bmp
..........\.....\Bounds1.bmp
..........\.....\bounds2.bmp
..........\.....\Bounds3.bmp
..........\.....\bullet7.bmp
..........\.....\FC1.bmp
..........\.....\FC1small.bmp
..........\.....\FJ11.bmp
..........\.....\FJ12.bmp
..........\.....\FJ13.bmp
..........\.....\FJ14.bmp
..........\.....\hpBar.bmp
..........\.....\hpbarside.bmp
..........\.....\slotmissile.bmp
..........\.....\storeeffect.bmp
..........\.....\storeMissile.bmp
..........\map
..........\...\1.map

..........\MapGround.cpp
..........\MapGround.h
..........\MyBullet.cpp
..........\MyBullet.h
... ...
战斗机游戏
..........\Artery.cpp
..........\Artery.h
..........\Base.cpp
..........\Base.h
..........\bass.dll
..........\Bullet.cpp
..........\Bullet.h
..........\Debug
..........\EnemyBullet.cpp
..........\EnemyBullet.h
..........\EnemyPlane.cpp
..........\EnemyPlane.h
..........\Explosion.cpp
..........\Explosion.h
..........\HGE
..........\...\include
..........\...\.......\hge.h
..........\...\.......\hgeanim.h
..........\...\.......\hgecolor.h
..........\...\.......\hgedistort.h
..........\...\.......\hgefont.h
..........\...\.......\hgegui.h
..........\...\.......\hgeguictrls.h
..........\...\.......\hgeparticle.h
..........\...\.......\hgerect.h
..........\...\.......\hgeresource.h
..........\...\.......\hgesprite.h
..........\...\.......\hgestrings.h
..........\...\.......\hgevector.h
..........\...\lib
..........\...\...\bc
..........\...\...\..\hge.lib
..........\...\...\..\hgehelp.lib
..........\...\...\gcc
..........\...\...\...\libhge.a
..........\...\...\...\libhgehelp.a
..........\...\...\vc
..........\...\...\..\hge.dll
..........\...\...\..\hge.lib
..........\...\...\..\hgehelp.lib
..........\hge.dll
..........\hge.lib
..........\hge_tut02.cpp
..........\hge_tut02.dsp
..........\hge_tut02.dsw
..........\hge_tut02.ncb
..........\hge_tut02.opt
..........\hge_tut02.plg
..........\hge_tut02.sln
..........\hge_tut02.vcproj
..........\image


..........\.....\Ammo4.bmp


..........\.....\Bar.bmp
..........\.....\BarSide.bmp
..........\.....\Blast1.bmp
..........\.....\Blast2.bmp
..........\.....\Blast3.bmp
..........\.....\boom.bmp
..........\.....\Bounds1.bmp
..........\.....\bounds2.bmp
..........\.....\Bounds3.bmp
..........\.....\bullet7.bmp
..........\.....\FC1.bmp
..........\.....\FC1small.bmp
..........\.....\FJ11.bmp
..........\.....\FJ12.bmp
..........\.....\FJ13.bmp
..........\.....\FJ14.bmp
..........\.....\hpBar.bmp
..........\.....\hpbarside.bmp
..........\.....\slotmissile.bmp
..........\.....\storeeffect.bmp
..........\.....\storeMissile.bmp
..........\map
..........\...\1.map

..........\MapGround.cpp
..........\MapGround.h
..........\MyBullet.cpp
..........\MyBullet.h
... ...